Momoguro

During this project, I had the opportunity to be part of the creative team at Baobab Studios, where I contributed to the development of characters and props for the cross-platform project Momoguro. I enjoyed experimenting with different textures, colors, and ways of adapting characters to objects as a way to enhance the main character.

Momoguro

During this project, I had the opportunity to be part of the creative team at Baobab Studios, where I contributed to the development of characters and props for the cross-platform project Momoguro. I enjoyed experimenting with different textures, colors, and ways of adapting characters to objects as a way to enhance the main character.